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Week #22 - SO MUCH DONE!

Hey there, how are you?

This week was VERY productive for me. I've been able to advance the game a lot for the playtest (by the way, LAST CHANCE TO SIGN UP FOR THURSDAYS PLAYTEST!!). There still is some way to go, but the most important feature, the game now being an open world experience, is now fully functional (give or take a few things I *want* to add in last minute).

For now though, I'll give you a sneak peak at how the class looks:

And for those that do not remember, this is how it used to looked like:

I personally like the new one way better.

Also, it's been done to pretty much everywhere in the game (:

What else what else... Oh! I've started being more active on twitter! I publish some progress about the game exclusively over there, so you can check it out at @kingbladeDev. Feel free to give me feedback and advice on how to post things that are interesting to you!

I really hope you will enjoy the playtesting experience, as I poured a lot of work into it, and I'll keep on working hard!

See you next week (:

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