As you can see in the gif above, I am working on some simple effects and polish for the game.
This particular gif shows some of the changes being done to the connecting mechanic. Specifically, you will now have to click on one object and release on the other, which changes the players approach to the game in a subtle way that allows me to hide more secrets (:
Here is what happens when you don't connect anything
Secondly, I've been working on openning the game world up. It isn't done yet, but it's getting there, and players should have way more choice in regards to where they go and what they try to do.
Other then that, I've mostly been learning on subjects such as shaders (magic formulas to make stuff look cool) and market analytics (I might even share what I've found here in the near future, but I honestly think it is new data that a lot of people in the industry don't know about yet).
Also! Don't forget you can still sign up early for the next playtest:
Next week should hold a few progress gifs to show off some cool new features, so stay tuned (: